Unlike the classic King’s Quest video games, the new King’s Quest is not a point-and-click adventure. Instead, it is an adventure game that tasks players to control Graham, who ventures to different places to become a knight. The movement of Graham can be completely controlled by players. According to Matt Korba, the game’s creative director, the game’s controls focuses on “one-button context”. As a result, the game does not have any complicated interfaces or controls. Throughout the game, players can interact with different objects in the environment. For instance, players can pick up, gather, and inspect different scenery items. They can switch to first-person perspective when inspecting them.